LynnBlakeGolf Forums

LynnBlakeGolf Forums (http://www.lynnblakegolf.com/forum/index.php)
-   Drills, Training Aids and Equipment (http://www.lynnblakegolf.com/forum/forumdisplay.php?f=20)
-   -   Increase Driver Trajectory..Shaft vs. Loft?? (http://www.lynnblakegolf.com/forum/showthread.php?t=6398)

300Drive 02-02-2009 05:53 PM

Increase Driver Trajectory..Shaft vs. Loft??
 
which component has the most influence of increasing driver trajectory, shaft or loft? I play a 9.5 head, and thinking about going to a 10.5 or a lower kick-point shaft.

BUT, I do not want to significantly increase spin.

Any ideas?

My driver ss is 109 at last testing.

bambam 02-02-2009 06:54 PM

Quote:

Originally Posted by 300Drive (Post 61031)
which component has the most influence of increasing driver trajectory, shaft or loft? I play a 9.5 head, and thinking about going to a 10.5 or a lower kick-point shaft.

BUT, I do not want to significantly increase spin.

Any ideas?

My driver ss is 109 at last testing.

There's another good thread on this topic elsewhere on the site. I'll try to find it later if I have some time but you can probably search for it pretty quickly. Per Jeff's advice, the magic combination for me was a higher lofted head with a heavier or stiffer shaft. A stiffer and/or heavier shaft will decrease spin, so you can add loft and increase your launch angle. I found it hard to find the heavier shafts for demo and ended up in a 10.5 head with an X shaft that produces pretty good numbers and nice trajectory. Would like to try an 11 degree in a heavier shaft for comparison sometime.

O.B.Left 02-02-2009 07:37 PM

Quote:

Originally Posted by bambam (Post 61032)
There's another good thread on this topic elsewhere on the site. I'll try to find it later if I have some time but you can probably search for it pretty quickly. Per Jeff's advice, the magic combination for me was a higher lofted head with a heavier or stiffer shaft. A stiffer and/or heavier shaft will decrease spin, so you can add loft and increase your launch angle. I found it hard to find the heavier shafts for demo and ended up in a 10.5 head with an X shaft that produces pretty good numbers and nice trajectory. Would like to try an 11 degree in a heavier shaft for comparison sometime.


For those of you who havent already guessed it, BamBam is called BamBam for a reason. Dont buy his x shaft without first looking in the mirror or at the launch monitor.

ob

bambam 02-02-2009 07:53 PM

Quote:

Originally Posted by O.B.Left (Post 61036)
Dont buy his x shaft without first looking in the mirror or at the launch monitor.

good call, O.B. That disclamer shoud've been in my original post. Find the right combo to fit your swing, preferably with the help of a good clubfitter. I was playing a 9.5 degree head a few years ago, but after seeing Jeff in Atlanta, I added more loft. From what I've read and been told, that suggestion is pretty safe for most people playing less than 10 degrees of loft on their driver.

I worked with a local guy on my driver. With his help and some of my own research, I was able to find something that worked. My swing speed was pretty fast when I checked it last fall, so the X works pretty well for me.

bambam 02-03-2009 09:39 AM

Quote:

Originally Posted by bambam (Post 61032)
There's another good thread on this topic elsewhere on the site.

Here it is: http://www.lynnblakegolf.com/forum/s...ad.php?t=4448&

golfgnome 02-03-2009 08:28 PM

Quote:

Originally Posted by 300Drive (Post 61031)
which component has the most influence of increasing driver trajectory, shaft or loft? I play a 9.5 head, and thinking about going to a 10.5 or a lower kick-point shaft.

BUT, I do not want to significantly increase spin.

Any ideas?

My driver ss is 109 at last testing.

Driver launch is created by loft at impact. You either can increase the loft of your driver or create it by catching the ball at low point or slightly forward of lowpoint, or both. I do not advocate swinging "up" with any club but catching the ball "up plane" will produce better launch numbers with decreased spin.

Shaft flex has more to do with launch angle than kick point. Kick point and torque provide the "feel" of a shaft.

The most important part of selecting a driver is on course performance. You may actually want a lower flight if you play on firm, fast, flat fairways. Carry distance is great, but only if you get the roll with it.

okie 02-03-2009 08:57 PM

Tracing left and right
 
The loft also has a lot to do whether or not you trace left or right of your targe line, right? If I create a significance divergence from in to out....ball appearing to be further back in my stance...the handle high...clubface pointed out in right field...I essentially have an in to out path with an open to the target line (but closed to the plane line) clubface which produces a higher launch angle (think Kenny Perry?) Whereas someone that traces a straight line left of the target line...has the ball further forward in the stance but it is still relative to low point...this produces an over the top move (OTT to the target not the plane line)...increases shaft lean...steeper angle of attack...lower launch angle. I know the MORAD boys call that a CP swing...the other extreme being CF. So it has a lot to do with that right? Makin' sense?:eyes:

golfgnome 02-03-2009 08:59 PM

Quote:

Originally Posted by okie (Post 61068)
The loft also has a lot to do whether or not you trace left or right of your targe line, right? If I create a significance divergence from in to out....ball appearing to be further back in my stance...the handle high...clubface pointed out in right field...I essentially have an in to out path with an open to the target line (but closed to the plane line) clubface which produces a higher launch angle (think Kenny Perry?) Whereas someone that traces a straight line left of the target line...has the ball further forward in the stance but it is still relative to low point...this produces an over the top move (OTT to the target not the plane line)...increases shaft lean...steeper angle of attack...lower launch angle. I know the MORAD boys call that a CP swing...the other extreme being CF. So it has a lot to do with that right? Makin' sense?:eyes:


??????????????????

Yoda 02-03-2009 11:49 PM

Back From the Front
 
Quote:

Originally Posted by golfgnome (Post 61064)

Driver launch is created by loft at impact. You either can increase the loft of your driver or create it by catching the ball at low point or slightly forward of lowpoint, or both. I do not advocate swinging "up" with any club but catching the ball "up plane" will produce better launch numbers with decreased spin.

Shaft flex has more to do with launch angle than kick point. Kick point and torque provide the "feel" of a shaft.

The most important part of selecting a driver is on course performance. You may actually want a lower flight if you play on firm, fast, flat fairways. Carry distance is great, but only if you get the roll with it.

The Gnome is back . . . from the PGA of America's Winter Series Stroke Play Championship. http://lynnblakegolf.com/forum/showthread.php?t=6371

Every word of his post is cut like a razor, and it is geometrically correct.

Which is why it makes more sense than anything you've read since the whole 'hit up' craze hit the popular golf magazines several years ago.

:salut:

okie 02-04-2009 10:56 AM

Quote:

Originally Posted by golfgnome (Post 61069)
??????????????????

I guess NOT!:redface: If I want to hit it low into the prevailing Oklahoma gale I close the clubface...then trace a plane line perpendicular to the closed face...I then rotatate the machine to the right so that although the face is still hooded it is aligned to the intended target...resulting in a pull...with a lower trajectory. Apparently Sam Snead did a bit of this although I am sure he could do it all. My point was that tracing left tends to close the clubface relative to the target line (what MORAD refers to as CP)...tracing right has the clubface "open" to the target line thus increasing loft. So I guess the trip your sweetspot takes in relation to target line impacts...well...impact and the resulting launch angle. sorry for thinking out loud! :(


All times are GMT -4. The time now is 07:17 AM.